I like Santorini because it is a really quick and fun strategy game that is set in the Greek Pantheon. You have to try and out maneuver your opponent whilst building up to your own goal. It plays very quickly with a whole lot of replayability given the numerous choices of Greek Gods to mix and match play styles with.
When you play The Mind, you are trying to play the cards that are in the collective hand of your fellow players in ascending sequential order. There is a catch, you cannot talk about the cards in your hand. Each of the cards is numbered between 1 and 100. At first, you only start with one card in your hand, but as you increase in level you increase the number of cards you need to sequence and you gain abilities that let you learn some information about what is in your ally’s hand. Try to reach the highest level together!
Bits: Awesome reef pieces that are fun to stack together and play with
Overall Rating: 3 Meeples
If you enjoy games like Splendor and Century Spice Road, then you should check out Reef. In this game you play as a coral reef, changing and growing with each round. Score points by playing cards out of your hand that show different color patterns. I say this game is a medium on difficulty if you’ve never played Century Spice Road. But if you’ve played that, it’s easy to understand.
With the holiday season coming up, friends and family members are getting together. And what better way to celebrate than with White Elephant, Dirty Santa, or Yankee Swap! Don’t know what to bring? Don’t worry, we have compiled this list of 5 great and silly games that would be perfect for White Elephant.
Goatfish is the hilarious goat-herding card game where goats wear lederhosen, mutton do the busting, and llamas run security. A great game for ages 8 and up, Goatfish is a goat-themed card game where players win by collecting goat herds, use action cards to slow down their opponents and play defend cards to protect their goats. MSRP: 15.99
Who knew sleeping dogs and bagels could have such striking similarities? Flip cards quickly and be the first to call out “beagle” or “bagel” depending on which one is showing the most on the table. After a while, you won’t know if you are looking at a furry friend in a ball, or a yummy bread roll! The goofy card game Beagle or Bagel? offers three ways of playing to challenge your visual perception in fun and unpredictable ways! MSRP: 12.99
dude (more dude) is a game where you say “dude”. The word “dude” appears on each card in one of six different ways, with 12 dooode cards, 12 dewd cards, 12 dude. cards, 12 dude? cards, 12 tiny dude cards, and 12 tie-dyed dude cards. The goal is to quickly find matches for as many of your cards as you can. To play, you say the word “dude” as you think it should be said, based on how it appears on your card. At the same time, listen to how the other players are saying the word “dude”. Trying to figure out whether you have the same card as another player is the essence of dude. MSRP: 14.99
Superfight is party game of super powers and super problems. The game is all about arguing with your friends about ridiculous fights. The core deck contains 500 cards. 170 characters (white cards), and 330 powers and weaknesses (black cards). Players use a hand of three white cards and three black cards, and choose one of each to beat the player next to them. Then they get a random black card before fighting. Players then argue their case for why they should win, and the table votes. MSRP: 29.99
What’s your damage?! Find your clique, grab your gear, and prepare for a night of high school drama to the max with this radical card game that has jocks, preppies, geeks, and punks square off in loving homage to high school movies from the ‘80s. A fun party game for up to 12 players, OH MY GOD, STACY! has students work with their clique to play cards throughout the school day attempting to prank their fellow classmates, collect and steal gear, forge alliances, and earn cool points. Morning announcements may change the rules of play each turn, so stay chill and may the coolest kids win! MSRP: 19.99
Of course we have a ton of other game suggestions for you, so don’t be afraid to ask! We can help you find a game for any event!
Do you enjoy Azul, but find yourself wanting to branch out and try some new games? We have hand selected the following games that seem to fall into the same “drafting” category that Azul does.
Kingdomino is a tile drafting game where during each turn, a player connects a new domino to their existing kingdom, making sure at least one of its sides connects to a matching terrain type already in play. The game mechanics for obtaining the tiles is clever: the order of who picks first depends on which tile was previously chosen. Make sure to secure tiles with crowns- these royal treasures help to multiply the worth of your kingdom at the end of the game! The game ends when each player has completed a 5×5 grid, and then points are counted based on number of connecting tiles and crowns.
In the game Reef, players take on the role of a coral reef, carefully selecting colors and patterns in which to grow and expand. On each turn, players can choose to pick up a new card from a choice of four, or play a card that is already in hand. Each card provides two reef pieces and a pattern that scores points if the existing reef has it. Whoever has the most points when the reef pieces run out wins! Unlike Azul, Reef does not have much of a “drafting” process, but it still is a good game to try if you’re looking of something a little different than Azul.
Carcassonne is a tile-placement game in which the players draw and place a tile with a piece of southern French landscape on it. The tile might feature a city, a road, a cloister, grassland or some combination thereof, and it must be placed adjacent to tiles that have already been played, in such a way that cities are connected to cities, roads to roads. Having placed a tile, the player can then decide to place one of his meeples on one of the areas on it: on the city as a knight, on the road as a robber, on a cloister as a monk, or on the grass as a farmer. When that area is complete, that meeple scores points for its owner.
Perhaps the most like Azul, Sagrada is a dice drafting game where players try to fill in their individual stain glass windows. Each board has some restrictions on which color or value of die can be placed there. Dice of the same shade or color may never be placed next to each other. Dice are drafted in player order, with the start player rotating each round, snaking back around after the last player drafts two dice. Scoring is variable per game based on achieving various patterns and varieties of placement…as well as bonus points for dark shades of a particular hidden goal color.
Splendor is a game of gem collecting and card development. Each player takes turns collecting gems to purchase cards and earn prestige points. If you’re lucky, you might just get a visit from one of the nobles. If you find yourself loving Splendor, but want an new challenge, we have compiled a list just for you.
Century Spice Road is a game where players are caravan leaders who travel the famed silk road to deliver spices to the far reaches of the continent for fame and glory. On your turn, players perform one of four actions: establish a trade route by taking a market card, make a trade by playing a card from your hand, fulfill a demand by meeting a victory point card’s requirements, or rest by taking cards you’ve played back into your hand. Along with Century Spice Road, Century Eastern Wonders is can also be added to this list of games. Century Eastern Wonders can be played as an expansion to Spice Road as well as a stand alone. In Century Eastern Wonders, players take to the seas to find quicker routes for their spice trades. Do you have what it takes to be the most famous spice trader in the land?
Over six rounds, players in Imhotep move wooden stones by boat to create five seminal Egyptian monuments, and on a turn, a player chooses one of four actions: Procure new stones, load stones on a boat, bring a boat to a monument, or play an action card. While this sounds easy, naturally the other players constantly thwart your building plans by carrying out plans of their own. Only those with the best timing — and the stones to back up their plans — will prove to be Egypt’s best builder.
Jaipur is the capital city of Rajasthan. You are one of the two most powerful traders in the city. Jaipur is a set collecting game, where players try to collect the most textiles in order to gain victory points. But watch out for those pesky camels, because the player with the largest camel herd also gets victory points! Jaipur is played in three quick rounds, the winner of two out of the three rounds is the most powerful trading city!
Fuse is a co-operative dice rolling game where players work together to defuse a bomb in 10 minutes or less. If you really enjoy Fuse, but find yourself craving more games that might be similar? We have composed a list especially for you! In our new series of posts, we will be exploring the similarities of games compared to some of our most popular games.
The Mind is a co-operative card game where each player is given a hand of cards equal to the level number. Players must work together to discard cards in ascending order, the only catch, you’re not allowed to talk! You must read each others minds! Each game lasts about 10 minutes and is harder than it seems. The Mind and Fuse share the cooperative trait as well as the quick play of a each game. Do you have what it takes to read your friends’ minds?
In Codenames: Harry Potter players work together to
reveal all of the right cards before they summon “He Who Must Not Be
Named” or other dark wizards. The cards that the players must guess
feature a word or phrase on one side and an image on the other. Codenames: Harry Potter features the cooperative feature as well as the quick pace that many players enjoy while playing Fuse.
5-Minute Dungeon is a chaotic, co-operative, real-time card game in which players have only five minutes to escape the randomized dungeon. Communication and teamwork are critical to survival because there’s no time to form a carefully considered plan and no predicting what dangers lie ahead. Will your team beat all of the bosses? Or will you have to start all over again?