You know us, you love us! So shop small this holiday season. When you shop with small businesses you make an impact on the community around you.
At Meeples we guarantee that you get expert help when picking out games for everyone on your list.
Starting Friday, November 25th through Sunday, November 27th shop these great deals:
- Receive a special scratch-off coupon (while supplies last) when you spend $25 or more! These coupons are worth 15-50% off your entire order December 11-17th.
- Test your luck with our D4 sale! Roll a D4 and get 10-40% off ONE ITEM.
- Mystery Games are back, ranging from $5-$25
- And more…
The list continues! Let’s keep the Halloween feeling going, we’ve cultivated the perfect list of games the play on an October evening.
Disney and Marvel Villainous
- 2-6 players
- 50 mins
- 10 years +
- 7.0 BGG Rating
In Villainous, each player takes control of one of six Disney (or Marvel) characters, each one a villain in a different Disney (or Marvel) movie. Each player has their own villain deck, fate deck, player board, and 3D character. This is one of our favorites in the store!
Lizard Wizard
- 2-6 players
- 90+ mins
- 10 years +
- 7.2 BGG Rating
In Lizard Wizard, players compete to recruit wizards from seven unique schools of magic, build mystical towers, research powerful spells, summon helpful familiars, and search dark dungeons for gold and items of power. Only one Arch-Mage will rise above the rest and control the land. Will it be you?
Go Away Monster
- 2-4 players
- 15 mins
- 3 years +
- 6.5 BGG Rating
In Go Away Monster! players reach in the bag to find the puzzle pieces that fit their bedroom game board. Try to distinguish between the different puzzle pieces and decide which one feels like the size and shape of a piece you need. If you pull out a monster, don’t be scared… You take charge, and the monsters will take off!
Being afraid of monsters is a normal part of growing up. Go Away Monster! encourages kids to conquer that fear by acting it out and taking control. It also lets them experience some of the apprehension and excitement in deciding what is real and what is imaginary.
Whirling Witchcraft
- 2-5 players
- 30 mins
- 14 years +
- 7.2 BGG Rating
Being a witch is all about wielding powerful magical ingredients — but a witch can wield only so much power before everything blows up in their face. Choose your recipes wisely to clear your workbench and stick others with too much raw material because the first player to overflow their nemesis’ cauldron with enough ingredients wins!
In Whirling Witchcraft, you start with a hand of four recipe cards, as well as a number of ingredients on your workbench; ingredients come in five types, and you have a limited number of spaces for each type on your workbench.
We’ve rounded up a list of new games to hit the shelves the past couple of weeks. Which game are you excited to try?
Dice Realms
- Number of Players: 2-4
- Ages: 14+
- Time: 1 hour
- BGG Rating: 7.6
In Dice Realms, players vie to improve and expand their realms. Each game is different, players draw five tiles to determine which extra die faces will be available beyond the five standard lines of faces: lands, farming, commerce, settlement, and progress. Fans of Quacks of Quedlinburg will also be fans of Dice Realms.
Catch the Moon: 2nd Edition
- Number of Players: 2-6
- Ages: 6+
- Time: 20 mins
- BGG Rating: 6.7
Roll the die – place a ladder – Catch the Moon! Climb through the clouds and reach for the moon! All it takes is a few cleverly placed ladders, a steady hand, and a bit of imagination. Reach for the moon, but don’t stretch yourself too thin, or you may lose the ladders under your feet. We love Catch the Moon with it’s wooden pieces, it is fun for the whole family.
Wonderland’s War
- Number of Players: 2-5
- Ages: 13+
- Time: 1 hour+
- BGG Rating: 8.4
In Wonderland’s War, players take the role as a faction leader who has been invited to the Hatter’s tea party. Drink tea and eat cake as you move around the table drafting cards to gather your forces, build your towers, upgrade your leader, and recruit Wonderlandians to your cause, but one must be careful as shards of the Looking Glass are spread throughout Wonderland.
My Father’s Work
- Number of Players: 2-4
- Ages: 14+
- Time: 1 hour+
- BGG Rating: 8.2
In My Father’s Work, players are competing mad scientists entrusted with a page from their father’s journal and a large estate in which to perform their devious experiments. Players earn points by completing experiments, aiding the town in its endeavors, upgrading their macabre estates, and hopefully completing their father’s masterwork.
echoes: The Dancer Audio Escape Room Game
- Number of Players: 1-6
- Ages: 14+
- Time: 1 hour
- BGG Rating: 6.8
echoes is a co-operative audio mystery game. Using the free app, players listen to mysterious noises and voices that are connected to the playing material. Together they look for hints in the sound bites to bring the story parts in order and solve the case.
Dungeons, Dice and Danger
- Number of Players: 1-4
- Ages: 12+
- Time: 1 hour
- BGG Rating: 7.1
Gather your courage, pack your sword, and roll the dice as you journey through the realm in search of treasure and glory. In the roll-and-write game Dungeons, Dice & Danger, you explore deep, dark dungeons filled with treasure — and infested with monsters! Do you have what it takes to be a hero of legend?
As we know, social distancing has put a strain on tabletop gaming. It’s hard to play games when there has to be 6 feet between you and another person. To see how social distancing has affected our community, we asked a few of our customers what they have been doing to continue playing without being with other people.
Friday Night Magic at Home
Wizards of the Coast recently launched FNM at Home via MTG Arena. This has been a great way for our Magic: the Gathering players to continue to play Magic. Last Friday (March 27th) we launched our first FNM at Home and it went very well. Arena is a great way to take Magic into the virtual world.
Dungeons & Dragons
Doug and Zoe Field have been coming to Meeples Games since we opened and participate in a group that meets weekly. They have taken their games online via a combination of Roll20 and Discord. When asked about their adjustment to online play they said there’s a learning curve but they are still having fun.
Similarly, Steve Tanzy, one of our weekly Warhammer players has also taken his D&D games online. Steve had the following to say “The game group I’m currently running for is adventuring through a 5th Edition conversion of the original ‘supermodule’, The Temple of Elemental Evil, and when social distancing became a real necessity, we quickly moved to an online format using Roll20. Over the course of one session, everyone was pretty much getting it, and now I’m learning some of the more advanced parts of DMing through the application. Once we got the ball rolling for that first session, it was nearly as good as playing in-person, and they made significant progress through the dungeon level they’re currently exploring”. As a pretty social person, Steve says he’s still having fun and in fact his group has gone from bi-weekly to weekly.
Other Tabletop Games
Many other people are taking to Tabletop Simulator (available via Steam) to play more casual games. Steve even said that if he were to take any of his miniature games online it would be through Tabletop Simulator (though there is a slight cost). Sarah Auerbach has also been playing an online version of Agricola with friends and has been thinking of taking other games virtual.
It’s great to see our community is still finding ways to connect when we can’t be together. Thank you to Tammy, Doug and Zoe Field, Steve Tanzy and Sarah Auerbach for answering our questions!
Stay safe and keep gaming! And, of course, be kind to each other during this stressful time.
Runewars Miniatures Game is new from Fantasy Flight Games and is their first foray into an unpainted model-based tactical miniatures game. In this game, you get the amazing game play of a tactical miniatures game while skipping the ‘put together the models’ phase. You can play right out of the box! The miniatures are A-Mazing! and you can paint them to add your own unique spin on your armies.
If you don’t know how to paint miniatures, we’ll teach you! Join our Learn to Paint Miniatures event the fourth Sunday of each month!
From Fantasy Flight:
For years, the armies of Waiqar the Undying have stayed within their borders, launching only minor raids across the border. But now, a nameless threat stirs within the Mistlands, and legions of undead cross into the realm of Terrinoth under Waiqar’s command! The Daqan Lords have sounded the call to war, and their finest generals lead armies of warriors and golems to take up defensive positions in the border territory of Roth’s Vale. The first battles of the next great war are about to begin.
RuneWars: The Miniatures Game is a two-player miniatures game of battles between the great powers of Terrinoth. In each game, you and your opponent will gather armies of miniatures and lead them into battle—blocks of infantry will maneuver for position, cavalry wings will wheel and slam into a weakened flank, and monstrous rune golems or carrion lancers will smash through formations of lesser warriors. Innovative command tools, two distinct factions, and countless ways to customize your experience combine to offer an unparalleled miniatures gaming experience in RuneWars. Finally, with forty-eight beautifully sculpted, unpainted figures, you’ll be able to paint and customize your armies to bring an entirely unique touch to your games and enter the hobby of miniatures painting!


